Prerequisites
·
2-3 semesters of
post-secondary Unity classwork or equivalent independent study
·
Experience with a
diverse range of Unity projects
·
Importing assets or
code, including from the Unity Asset Store or Unity Package Manager, and
addressing conflicts that arise as a result
·
Performing debugging
of non-complex problems
·
Interpreting
pre-existing, well-documented code
·
Integrating and
modifying pre-existing well-documented code
·
Building basic scene
management, including loading scenes
·
Creating, editing, and
using Prefabs
·
Deploying a basic
build
Prerequisites
·
2-3 semesters of
post-secondary Unity classwork or equivalent independent study
·
Experience with a
diverse range of Unity projects
·
Importing assets or
code, including from the Unity Asset Store or Unity Package Manager, and
addressing conflicts that arise as a result
·
Performing debugging
of non-complex problems
·
Interpreting
pre-existing, well-documented code
·
Integrating and
modifying pre-existing well-documented code
·
Building basic scene
management, including loading scenes
·
Creating, editing, and
using Prefabs
·
Deploying a basic
build
Exam
details
The exam is based on Unity
2019 LTS
The exam is based on Unity 2019 LTS
What’s
on the exam?
You can expect to see
questions covering these tasks: